Ring Servant
Creature Codex (3pp) p. 318
- Size
- Large
- Type
- construct
- Alignment
- neutral
- AC
- 15 (natural armor)
- Hit Points
- 114 (12d10+48)
- Speed
- walk 0 ft., fly 60 ft.
- Saving Throws
- Str +8, Wis +4
- Skills
- Athletics +8, Perception +4
- Resistances
- cold, fire, lightning; bludgeoning, piercing, slashing from nonmagical weapons
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned, stunned
- Senses
- darkvision 60 ft.
- Passive Perception
- 14
- Languages
- Understands but can't speak
- Challenge
- 8
STR
20
+5
DEX
10
+0
CON
18
+4
INT
8
−1
WIS
13
+1
CHA
10
+0
Traits
Immutable Form
The ring servant is immune to any spell or effect that would alter its form.
Magic Weapons
The ring servant's slam attacks are magical.
Actions
Multiattack
The ring servant makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
The target must succeed on a DC 16 Strength saving throw or be knocked prone.
Ring of Destruction (Recharge 5-6)
The ring servant discharges a spinning ring of magical energy. Each creature within 20 feet of the servant must make a DC 16 Dexterity saving throw, taking 45 (10d8) force damage on a failed save, or half as much damage on a successful one.
recharge
D5