Risen Reaver

Tome of Beasts (Third Party)

Size
Large
Type
undead
Alignment
chaotic evil
AC
15 (studded leather)
Hit Points
168 (16d10+80)
Speed
walk 40 ft.
Saving Throws
Dex +6
Skills
Perception +1
Senses
darkvision 120 ft.
Passive Perception
11
Languages
any languages it knew in life
Challenge
7
Lineage
Reaver
STR
19
+4
DEX
16
+3
CON
20
+5
INT
9
−1
WIS
7
−2
CHA
6
−2

Traits

Life Sense

The risen reaver automatically detects all living creatures within 120 feet. This sense is blocked by 3 feet of wood, 1 foot of earth or stone, an inch of metal, or a thin sheet of lead.

Pounce

When the risen reaver hits an enemy with its blade attack after moving at least 20 feet, the target creature must make a DC 15 Strength saving throw. On a failure, the creature falls prone and the risen reaver can use a bonus action to make a single blade attack.

Infused Arsenal

As a bonus action, the risen reaver can absorb one unattended weapon into its body. For every weapon it absorbs, it deals +1 damage with its blade attacks ( maximum of +3).

Skitter

The risen reaver can take the Dash action as a bonus action.

Actions

Multiattack

The risen reaver makes three blade attacks.

Blade

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 15 (2d10 + 4) slashing damage.

Other data

description