River Mist
Tomb of Annihilation p. 35
- Size
- Medium
- Type
- humanoid (tabaxi)
- Alignment
- chaotic good
- AC
- 14 (leather armor)
- Hit Points
- 40 (9d8)
- Speed
- walk 30 ft., climb 20 ft.
- Skills
- Athletics +2, Perception +4, Stealth +5, Survival +6
- Senses
- darkvision 60 ft.
- Passive Perception
- 14
- Languages
- Common plus any one language
- Challenge
- 1
STR
10
+0
DEX
17
+3
CON
11
+0
INT
13
+1
WIS
14
+2
CHA
15
+2
Traits
Feline Agility
When River Mist moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, River Mist can't use it again until it moves 0 feet on one of its turns.
Actions
Multiattack
River Mist makes two attacks with its claws, its shortsword, or its shortbow.
Claws
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Shortbow
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.