River Mist

Tomb of Annihilation p. 35

Size
Medium
Type
humanoid (tabaxi)
Alignment
chaotic good
AC
14 (leather armor)
Hit Points
40 (9d8)
Speed
walk 30 ft., climb 20 ft.
Skills
Athletics +2, Perception +4, Stealth +5, Survival +6
Senses
darkvision 60 ft.
Passive Perception
14
Languages
Common plus any one language
Challenge
1
STR
10
+0
DEX
17
+3
CON
11
+0
INT
13
+1
WIS
14
+2
CHA
15
+2

Traits

Feline Agility

When River Mist moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, River Mist can't use it again until it moves 0 feet on one of its turns.

Actions

Multiattack

River Mist makes two attacks with its claws, its shortsword, or its shortbow.

Claws

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Other data

description