Roachling Scout

Creature Codex (3pp) p. 319

Size
Small
Type
humanoid (roachling)
Alignment
chaotic neutral
AC
14
Hit Points
63 (14d6+14)
Speed
walk 25 ft., climb 15 ft.
Saving Throws
Dex +6, Con +3
Skills
Acrobatics +6, Perception +6, Stealth +6, Survival +6
Senses
darkvision 60 ft., tremorsense 10 ft.
Passive Perception
16
Languages
Common
Challenge
2
STR
10
+0
DEX
18
+4
CON
13
+1
INT
10
+0
WIS
14
+2
CHA
8
−1

Traits

Keen Smell

The roachling scout has advantage on Wisdom (Perception) checks that rely on smell.

Resistant

The roachling scout has advantage on Constitution saving throws.

Stealthy Traveler

The roachling scout can move stealthily while traveling at a normal pace.

Unlovely

The roachling scout has disadvantage on Charisma (Performance) and Charisma (Persuasion) checks in interactions with non-roachlings.

Actions

Multiattack

The roachling scout makes two begrimed shortsword attacks or two begrimed dart attacks.

Begrimed Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage.

Begrimed Dart

Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) poison damage.

Other data

description