Rock Gnome Recluse

Essentials Kit: Dragon of Icespire Peak p. 62

Size
Small
Type
humanoid (gnome)
Alignment
chaotic neutral
AC
10 (13 with mage armor)
Hit Points
7 (2d6)
Speed
walk 25 ft.
Skills
Arcana +4, History +4
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Gnomish
Challenge
1/4
STR
6
−2
DEX
11
+0
CON
10
+0
INT
15
+2
WIS
10
+0
CHA
13
+1

Traits

Gnome Cunning

The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Spellcasting

The gnome is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:

  • Cantrips (at will): mage hand, prestidigitation, ray of frost (see "Actions" below)
  • 1st level (3 slots): detect magic, mage armor, magic missile (see "Actions" below), shield

Actions

Magic Missile (Expends a 1st-Level Spell Slot)

The gnome creates three magical darts. Each dart hits a creature the gnome chooses within 120 feet of it and deals 3 (1d4 + 1) force damage.

Ray of Frost

Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 4 (1d8) cold damage, and the target's speed is reduced by 10 feet until the start of the gnome's next turn.

Spells

mage hand, prestidigitation, ray of frost, detect magic, mage armor, magic missile, shield

Spell Slots

3

Other data

description

Rock gnome recluses are skilled in the arcane arts. They use their magical talents to create all kinds of wondrous inventions, very few of which work as intended.