Ruin Grinder
Strixhaven: A Curriculum of Chaos p. 211
- Size
- Large
- Type
- construct
- Alignment
- unaligned
- AC
- 16 (natural armor)
- Hit Points
- 82 (11d10+22)
- Speed
- walk 30 ft., burrow 30 ft.
- Immunities
- fire, poison
- Condition Immunities
- charmed, exhaustion, frightened, petrified, poisoned
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Passive Perception
- 10
- Languages
- understands the languages of its creator but can't speak
- Challenge
- 5
STR
22
+6
DEX
13
+1
CON
15
+2
INT
3
−4
WIS
10
+0
CHA
1
−5
Traits
Proficiency Bonus
+3
Fire Absorption
Whenever the ruin grinder is subjected to fire damage, it regains a number of hit points equal to half the fire damage dealt.
Siege Monster
The ruin grinder deals double damage to objects and structures.
Tunneler
The ruin grinder can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.
Actions
Multiattack
The ruin grinder makes two Excavator attacks.
Excavator
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) force damage. If the target is a Huge or smaller creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 10 feet away and knocked prone.