Rumpadump

Out of the Abyss p. 72

Size
Small
Type
plant
Alignment
lawful neutral
AC
10
Hit Points
7 (2d6)
Speed
walk 10 ft.
Senses
darkvision 120 ft.
Passive Perception
10
Challenge
0
Environment
underdark
STR
8
−1
DEX
10
+0
CON
10
+0
INT
8
−1
WIS
11
+0
CHA
5
−3

Traits

Distress Spores

When Rumpadump takes damage, all other myconids within 240 feet of it can sense its pain.

Sun Sickness

While in sunlight, Rumpadump has disadvantage on ability checks, attack rolls, and saving throws. Rumpadump dies if it spends more than 1 hour in direct sunlight.

Actions

Fist

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage plus 2 (1d4) poison damage.

Rapport Spores (3/Day)

A 10-foot radius of spores extends from Rumpadump. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour.

recharge

3/DAY

Other data

description