Runara

Dragons of Stormwreck Isle p. 40

Size
Huge
Type
dragon
Alignment
lawful good
AC
19 (natural armor)
Hit Points
212 (17d12+102)
Speed
walk 40 ft., fly 80 ft., swim 40 ft.
Saving Throws
Wis +7, Con +11, Dex +5, Cha +9
Skills
Insight +7, Stealth +5, Perception +12
Senses
blindsight 60 ft., darkvision 120 ft.
Passive Perception
22
Languages
Common, Draconic
Challenge
13
STR
25
+7
DEX
10
+0
CON
23
+6
INT
16
+3
WIS
15
+2
CHA
19
+4

Traits

Proficiency Bonus

+5

Amphibious

Runara can breathe air and water.

Legendary Resistance (3/Day)

If Runara fails a saving throw, it can choose to succeed instead.

recharge

3/DAY

Actions

Multiattack

Runara can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage.

Claw

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.

Frightful Presence

Each creature of Runara's choice that is within 120 feet of Runara and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Runara's Frightful Presence for the next 24 hours.

Breath Weapons (Recharge 5-6)

Runara uses one of the following breath weapons.

Lightning Breath: Runara exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.

Repulsion Breath: Runara exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 19 Strength saving throw. On a failed save, the creature is pushed 60 feet away from Runara.

recharge

D5

Change Shape

Runara magically transforms into a Humanoid or Beast that is Medium or Small, while retaining her game statistics (other than her size). This transformation ends if Runara is reduced to 0 hit points or uses a bonus action to end it.

Other data

description