Rusalka
Tome of Beasts (Third Party)
- Size
- Medium
- Type
- undead
- Alignment
- chaotic evil
- AC
- 14 (natural armor)
- Hit Points
- 88 (16d8+16)
- Speed
- walk 30 ft., swim 40 ft.
- Immunities
- necrotic, poison; piercing and slashing damage from nonmagical weapons
- Condition Immunities
- charmed, frightened, paralyzed, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- Common
- Challenge
- 6
Traits
Withered Tresses
If a rusalka is kept out of water for 24 consecutive hours, its hair and body dry into desiccated swamp weeds and the creature is utterly destroyed.
Innate Spellcasting
The rusalka's innate casting ability is Charisma (spell save DC 15). She can innately cast the following spells, requiring no material components:
- At will: control water, suggestion, tongues, water walk (can be ended freely at will)
- 1/day: dominate person
Watery Camouflage
In dim light or darkness, a rusalka that's underwater is invisible.
Actions
Breathless Kiss
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: the target is grappled (escape DC 13) and the rusalka draws all the air from the target's lungs with a kiss. If the rusalka has movement remaining, she drags the grappled creature into deep water, where it begins suffocating.
Drowning Hair (1/Day)
The rusalka's long hair tangles around a creature the rusalka has grappled. The creature takes 33 (6d10) necrotic damage, or half damage with a successful DC 15 Constitution saving throw. In addition, until it escapes the rusalka's grapple, it is restrained and has disadvantage on Strength checks to break free of the grapple.
recharge
1/DAY