Ruxithid the Chosen

Phandelver and Below: The Shattered Obelisk p. 99

Size
Medium
Type
aberration (goblinoid)
Alignment
neutral evil
AC
15 (chain shirt)
Hit Points
88 (16d8+16)
Speed
walk 30 ft., fly 30 ft. (hover)
Saving Throws
Wis +5, Int +7
Skills
Insight +5, Stealth +10, Perception +5
Resistances
psychic
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Common, Goblin, telepathy 60 ft.
Challenge
5
STR
14
+2
DEX
19
+4
CON
12
+1
INT
18
+4
WIS
15
+2
CHA
12
+1

Traits

Proficiency Bonus

+3

Legendary Resistance (2/Day)

When Ruxithid fails a saving throw, he can choose to succeed instead.

recharge

2/DAY

Mental Fortitude

Ruxithid has advantage on saving throws against the charmed and frightened conditions.

Actions

Multiattack

Ruxithid makes two Psi-Charged Scimitar attacks.

Psi-Charged Scimitar

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) psychic damage.

Brain Tendrils (Recharge 5-6) (Bonus Action)

Ruxithid unleashes a flurry of crystalline psychic tendrils from his brain, targeting one creature that he can see within 30 feet of himself. The target must succeed on a DC 15 Dexterity saving throw or take 9 (2d8) psychic damage and have the stunned condition until the start of Ruxithid's next turn.

recharge

D5

Combat Command (Bonus Action)

Ruxithid commands one allied creature he can see within 60 feet of himself to strike. The creature can immediately use its reaction to make one melee weapon attack against a target within its reach.

Other data

description