Saddle Slime

Heliana's Guide to Monster Hunting - Part One

Size
Large
Type
ooze
Alignment
unaligned
AC
8
Hit Points
51 (6d10+18)
Speed
walk 30 ft. climb 30 ft.
Immunities
acid
Condition Immunities
charmed, deafened, exhaustion, frightened, poisoned
Senses
blindsight 10 ft., darkvision 60 ft.
Passive Perception
8
Languages
understands the languages its summoner speaks
Challenge
1
Lineage
Slime
STR
16
+3
DEX
6
−2
CON
16
+3
INT
5
−3
WIS
6
−2
CHA
5
−3

Traits

Proficiency Bonus

+2

Born for the Saddle

The ooze grips firmly onto any object that is inserted into its body to be used as a saddle. A creature riding the ooze on one such saddle has advantage on saving throws made to avoid being dismounted.

Spider Climb

The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 3 (1d6) acid damage.

Corrode Object (3/Day)

The ooze touches a Medium or smaller nonmagical object that isn't being worn or carried, causing it to corrode and dissolve over the course of 1 minute.

recharge

3/DAY

Other data

description