Salida

Tomb of Annihilation p. 35

Size
Medium
Type
humanoid (yuan-ti)
Alignment
neutral evil
AC
11
Hit Points
40 (9d8)
Speed
walk 30 ft.
Skills
Deception +6, Perception +3, Stealth +3
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Abyssal, Common, Draconic
Challenge
1
Environment
forest, swamp, urban, desert
STR
11
+0
DEX
12
+1
CON
11
+0
INT
13
+1
WIS
12
+1
CHA
14
+2

Traits

Magic Resistance

Salida has advantage on saving throws against spells and other magical effects.

Innate Spellcasting

Salida's spellcasting ability is Charisma (spell save DC 12). Salida can innately cast the following spells, requiring no material components:

  • At will: animal friendship (snakes only)
  • 3/day each: poison spray, suggestion

Actions

Multiattack

Salida makes two melee attacks.

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Shortbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 7 (2d6) poison damage.

Spells

animal friendship, poison spray, suggestion

Other data

description