Salida
Tomb of Annihilation p. 35
- Size
- Medium
- Type
- humanoid (yuan-ti)
- Alignment
- neutral evil
- AC
- 11
- Hit Points
- 40 (9d8)
- Speed
- walk 30 ft.
- Skills
- Deception +6, Perception +3, Stealth +3
- Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 13
- Languages
- Abyssal, Common, Draconic
- Challenge
- 1
- Environment
- forest, swamp, urban, desert
STR
11
+0
DEX
12
+1
CON
11
+0
INT
13
+1
WIS
12
+1
CHA
14
+2
Traits
Magic Resistance
Salida has advantage on saving throws against spells and other magical effects.
Innate Spellcasting
Salida's spellcasting ability is Charisma (spell save DC 12). Salida can innately cast the following spells, requiring no material components:
- At will: animal friendship (snakes only)
- 3/day each: poison spray, suggestion
Actions
Multiattack
Salida makes two melee attacks.
Scimitar
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Shortbow
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 7 (2d6) poison damage.
Spells
animal friendship, poison spray, suggestion