Scanlan Shorthalt

Tal'Dorei Campaign Setting: Reborn p. 271 (Third Party)

Size
Small
Type
humanoid (gnome)
AC
16 (+2 studded leather, +2 ring of protection)
Hit Points
190 (20d8+60+40)
Speed
walk 25 ft.
Saving Throws
Str +3, Dex +7, Con +5, Int +5, Wis +0, Cha +13
Senses
darkvision 60 ft.
Passive Perception
8
Languages
Common, Gnomish, Marquesian
Challenge
15
STR
13
+1
DEX
11
+0
CON
16
+3
INT
16
+3
WIS
7
−2
CHA
22
+6

Traits

Proficiency Bonus

+5

Gnome Cunning

Scanlan has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Focused

Scanlan has advantage on Constitution saving throws made to maintain concentration on spells.

Special Equipment

Scanlan wields Mythcarver (see page 207), wears +2 studded leather armor of acid resistance and a ring of protection with a +2 bonus, and carries a hat of disguise and a wand of magic missiles.

Spellcasting

Scanlan is a 20th-level spellcaster. His spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). He has the following bard spells prepared:

  • Cantrips (at will): mage hand, message, minor illusion, vicious mockery
  • 1st level (4 slots): healing word, thunderwave
  • 2nd level (3 slots): blindness/deafness, hold person, invisibility, suggestion
  • 3rd level (3 slots): counterspell, lightning bolt, stinking cloud
  • 4th level (3 slots): dimension door, polymorph, Otiluke's resilient sphere
  • 5th level (3 slots): Bigby's Hand, dominate person, modify memory, seeming
  • 6th level (2 slots): eyebite
  • 7th level (2 slots): magnificent mansion, reverse gravity
  • 8th level (1 slot): dominate monster
  • 9th level (1 slot): true polymorph

Toughness

Scanlan has an additional 40 hit points.

Actions

Mythcarver

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage and 3 (1d6) force damage.

Arcane Fist (8th Level) (Bonus Action)

Melee Spell Attack: +11 to hit, reach 5 ft., one target. Hit: 45 (10d8) force damage. Scanlan can use this bonus action only while concentrating on the Bigby's hand spell.

Bardic Inspiration (6/Short Rest) (Bonus Action)

Scanlan grants a Bardic Inspiration die to one creature other than himself within 60 feet of him who can hear him. Once within the next 10 minutes, the creature can roll a d12 and add the number rolled to one ability check, attack roll, or saving throw it makes. When Scanlan uses this ability, he gains advantage on attack rolls with Mythcarver until the end of his turn.

recharge

6/DAY

Healing Word (5th Level) (Bonus Action)

Scanlan casts healing word, restoring 18 (5d4 + 6) hit points to himself or another creature he can see within 60 feet of him.

Reactions

Cutting Words

When a creature Scanlan can see within 60 feet of him makes an attack roll, an ability check, or a damage roll, he can expend a use of Bardic Inspiration to roll a d12 and subtract the number rolled from the creature's roll. The creature also has disadvantage on its next saving throw.

Spells

mage hand, message, minor illusion, vicious mockery, healing word, thunderwave, blindness/deafness, hold person, invisibility, suggestion, counterspell, lightning bolt, stinking cloud, dimension door, polymorph, Otiluke's resilient sphere, Bigby's hand, dominate person, modify memory, seeming, eyebite, magnificent mansion, reverse gravity, dominate monster, true polymorph

Spell Slots

0,4,3,3,3,3,2,2,1,1

Other data

description