Scholarly Mastermind

Critical Role: Call of the Netherdeep p. 207

Size
Small
Type
humanoid (wizard)
Alignment
any alignment
AC
12
Hit Points
82 (15d8+15)
Speed
walk 30 ft.
Saving Throws
Int +7, Wis +6
Skills
Arcana +7, History +7, Insight +6, Perception +6
Passive Perception
16
Languages
Common plus three other languages
Challenge
5
STR
10
+0
DEX
14
+2
CON
13
+1
INT
18
+4
WIS
16
+3
CHA
14
+2

Traits

Proficiency Bonus

+3

Actions

Multiattack

The mastermind makes two Arcane Shock or Dagger of the Poisoned Mind attacks.

Arcane Shock

Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 26 (4d10 + 4) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn.

Dagger of the Poisoned Mind

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) psychic damage. If the target is a creature, it must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.

Spellcasting

The mastermind casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):

  • At will: alter self, light, mage hand
  • 1/day each: comprehend languages, mage armor, zone of truth

Spells

alter self, light, mage hand, comprehend languages, mage armor, zone of truth

Other data

description

Scholarly masterminds are the formidable leaders of academic research organizations, responsible for planning and carrying out operations that delve into the secrets of the past. Some masterminds are headmasters at academies or universities. Others operate individually and in secret, pursuing agendas that might diverge wildly from those of the rest of their organization.

Scholars of Allsight: The Allegiance of Allsight is a scholarly faction that operates primarily within the Marquesian metropolis of Ank'Harel. Though most members of the allegiance are academics unfamiliar with combat, the faction's field agents are skilled archaeologists who are also trained to contend with and overcome the threats that lurk in the depths of Exandria.