Seal
Icewind Dale: Rime of the Frostmaiden p. 308
- Size
- Medium
- Type
- beast
- Alignment
- unaligned
- AC
- 11
- Hit Points
- 9 (2d8)
- Speed
- walk 20 ft., swim 40 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Challenge
- 0
STR
10
+0
DEX
12
+1
CON
11
+0
INT
3
−4
WIS
12
+1
CHA
5
−3
Traits
Hold Breath
The seal can hold its breath for 15 minutes.
Keen Smell
The seal has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Other data
description
The seals native to the Sea of Moving Ice often beach themselves on ice floes and rocky shores. They are acclimated to the cold weather and feed primarily on small fish, squid, and clams. Seal pups have yellowish-white fur, which turns silvery gray as they enter adulthood.