Sephek Kaltro
Icewind Dale: Rime of the Frostmaiden p. 23
- Size
- Medium
- Type
- undead
- Alignment
- neutral evil
- AC
- 12
- Hit Points
- 75 (10d8+30)
- Speed
- walk 30 ft.
- Skills
- Perception +5, Survival +5
- Immunities
- cold
- Condition Immunities
- charmed, frightened
- Passive Perception
- 15
- Languages
- Common
- Challenge
- 3
Traits
Cold Regeneration
If the temperature around him is 0 degrees Fahrenheit (-18˚C) or lower, Sephek regains 5 hit points at the start of his turn. If he takes fire damage, this trait doesn't function at the start of Sephek's next turn. Sephek dies only if he starts his turn with 0 hit points and doesn't regenerate.
Innate Spellcasting
Sephek can innately cast misty step up to three times per day, requiring no components. His innate spellcasting ability is Charisma.
- At will: misty step
Actions
Multiattack
Sephek attacks twice with a weapon.
Ice Longsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if Sephek uses the weapon with two hands, plus 5 (2d4) cold damage.
Ice Dagger
Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage.
Spells
misty step
Other data
description
Sephek Kaltro is a well-built man in his thirties. He has an olive complexion, dark hair pulled back in a ponytail, and no facial or body hair. He is dressed in a stylish vest with matching pants and boots, similar in style to those worn by mariners of the southern Sword Coast, but wears no armor or cold weather clothing and doesn't appear to be armed. His most striking feature is his eyes, which are as blue as a frozen lake.