Servant of Yig

Creature Codex (3pp) p. 325

Size
Medium
Type
aberration
Alignment
neutral evil
AC
12
Hit Points
90 (12d8+36)
Speed
walk 30 ft., swim 30 ft.
Saving Throws
Dex +4, Con +5, Wis +3, Cha +4
Skills
Perception +5, Persuasion +4, Stealth +6
Immunities
poison
Condition Immunities
poisoned
Senses
blindsight 10 ft., darkvision 60 ft.
Passive Perception
15
Languages
Common, Abyssal, Draconic, Infernal
Challenge
4
STR
15
+2
DEX
14
+2
CON
16
+3
INT
14
+2
WIS
12
+1
CHA
14
+2

Traits

Magic Resistance

The Servant of Yig has advantage on saving throws against spells and other magical effects.

Innate Spellcasting

The servant of yig's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:

  • 3/day each: charm person, fear
  • 1/day each: confusion

Actions

Multiattack

The servant of Yig makes two attacks. one with its bite and one with its glaive.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. 4 (1d4 + 2) piercing damage plus 10 (3d6) poison damage.

The target must succeed on a DC 13 Constitution saving throw or become poisoned. While poisoned this way, the target is incapacitated and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Glaive

Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. 7 (1d10 + 2) slashing damage.

Constrict

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14).

Until this grapple ends, the creature is restrained, and the Servant of Yig can't constrict another target.

Spells

charm person, fear, confusion

Other data

description