Shadow Blight

Creature Codex (3pp) p. 326

Size
Small
Type
plant
Alignment
neutral evil
AC
13 (natural armor)
Hit Points
65 (10d6+30)
Speed
walk 40 ft.
Skills
Stealth +4
Resistances
cold, necrotic
Vulnerabilities
fire
Condition Immunities
blinded, deafened
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
13
Challenge
1
Environment
arctic, forest
STR
13
+1
DEX
15
+2
CON
16
+3
INT
5
−3
WIS
16
+3
CHA
3
−4

Traits

False Appearance

While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree.

Actions

Frozen Shadow Tendril

Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d6) cold damage plus 3 (1d6) necrotic damage.

Animate Plants (Recharges after a Short or Long Rest)

The shadow blight magically animates 1d4 plants within 60 feet of it, turning them into awakened shrubs under its control. These plants' attacks deal an additional 3 (1d6) necrotic damage.

If the shrubs are not destroyed before 1 hour passes, they become new shadow blights.

recharge

SHORT

Other data

description