Shadow Blight
Creature Codex (3pp) p. 326
- Size
- Small
- Type
- plant
- Alignment
- neutral evil
- AC
- 13 (natural armor)
- Hit Points
- 65 (10d6+30)
- Speed
- walk 40 ft.
- Skills
- Stealth +4
- Resistances
- cold, necrotic
- Vulnerabilities
- fire
- Condition Immunities
- blinded, deafened
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Passive Perception
- 13
- Challenge
- 1
- Environment
- arctic, forest
STR
13
+1
DEX
15
+2
CON
16
+3
INT
5
−3
WIS
16
+3
CHA
3
−4
Traits
False Appearance
While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree.
Actions
Frozen Shadow Tendril
Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d6) cold damage plus 3 (1d6) necrotic damage.
Animate Plants (Recharges after a Short or Long Rest)
The shadow blight magically animates 1d4 plants within 60 feet of it, turning them into awakened shrubs under its control. These plants' attacks deal an additional 3 (1d6) necrotic damage.
If the shrubs are not destroyed before 1 hour passes, they become new shadow blights.
recharge
SHORT