Shadow Fey

Tome of Beasts (Third Party)

Size
Medium
Type
humanoid (elf)
Alignment
lawful evil
AC
15 (chain shirt)
Hit Points
31 (7d8)
Speed
walk 30 ft.
Skills
Arcana +2, Perception +2
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Common, Elvish, Umbral
Challenge
1/4
Lineage
Shadow Fey
STR
10
+0
DEX
14
+2
CON
10
+0
INT
11
+0
WIS
11
+0
CHA
13
+1

Traits

Fey Ancestry

The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.

Innate Spellcasting

The shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components.

  • 1/day: misty step (when in shadows, dim light, or darkness only)

Sunlight Sensitivity

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Other data

description