Shadow Fey Bandit

Book of Ebon Tides p. 186 (Third Party)

Size
Medium
Type
humanoid (elf)
Alignment
lawful evil
AC
15 (studded leather)
Hit Points
44 (8d8+8)
Speed
walk 30 ft.
Skills
Perception +4, Stealth +5
Senses
darkvision 60 ft.
Passive Perception
14
Languages
Common, Elvish, Umbral
Challenge
1
Lineage
Bandit
STR
10
+0
DEX
16
+3
CON
12
+1
INT
12
+1
WIS
14
+2
CHA
13
+1

Traits

Proficiency Bonus

+2

Fey Ancestry

The shadow fey has advantage on saving throws against being charmed, and magic can't put them to sleep.

Sunlight Sensitivity

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shadow Cloak (Recharges After a Short or Long Rest)

While in dim light or darkness, the shadow fey can magically turn invisible until they attack, they cast a spell, or their concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the shadow fey wears or carries is invisible with them.

recharge

SHORT

Shadow Traveler (3/Day) (Bonus Action)

While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this trait.

recharge

3/DAY

Other data

description

A grey-skinned elfin man steps from behind a black tree.

He has a dagger held in his teeth and is casually juggling two more daggers. The figure's rough-looking traveling gear and leathers have clearly seen better days. Shadow fey who live outside the courts find their skills are suited to waylaying travelers on the shadow roads.

Criminal Outcasts. Shadow fey who dwell at court obsessively pursue both leisure and politics, so they find the idea of professional crime boorish at best. Shadow fey finding themselves relying on banditry are often forced to make difficult decisions due to banishment or desperation.

Strength In Numbers. The Shadow Realm is a dangerous place to wander alone, so shadow fey bandits often keep company with a wide array of creatures. It is not uncommon to find shadow fey bandits working with darakhul, monstrous fey, or in the service of hags.