Shadow Fey Forest Hunter

Tome of Beasts (Third Party)

Size
Medium
Type
humanoid (elf)
Alignment
lawful evil
AC
15 (chain shirt)
Hit Points
104 (19d8+19)
Speed
walk 30 ft.
Saving Throws
Dex +7, Con +4, Cha +6
Skills
Arcana +3, Perception +4, Stealth +10, Survival +4
Senses
darkvision 60 ft.
Passive Perception
14
Languages
Common, Elvish, Umbral
Challenge
5
Lineage
Shadow Fey
STR
12
+1
DEX
18
+4
CON
12
+1
INT
11
+0
WIS
12
+1
CHA
16
+3

Traits

Fey Ancestry

The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.

Innate Spellcasting

The shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components.

  • 3/day: misty step (when in shadows, dim light, or darkness only)

Sneak Attack (1/Turn)

The shadow fey forest hunter does an extra 7 (2d6) damage when it hits a target with a weapon attack that had advantage, or when the target is within 5 feet of an ally of the forest hunter that isn't incapacitated and the forest hunter doesn't have disadvantage on the attack roll.

recharge

1/TURN

Sunlight Sensitivity

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Actions

Multiattack

The shadow fey makes two ranged attacks.

Rapier

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Longbow

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.

Other data

description