Shadow Goblin
Creature Codex (3pp)
- Size
- Small
- Type
- humanoid (goblinoid)
- Alignment
- neutral evil
- AC
- 13
- Hit Points
- 13 (3d6+3)
- Speed
- walk 30 ft.
- Skills
- Sleight of hand +5, Stealth +5
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- Common, Elvish, Goblin
- Challenge
- 1/2
Traits
Nimble Escape
The shadow goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Shadow Camouflage
rThe shadow goblin has advantage on Dexterity (Stealth) checks made to hide in dim light or darkness.
Sunlight Sensitivity
While in sunlight, the shadow goblin has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
Traveler In Darkness
The shadow goblin has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.
Unseelie Blessing
The shadow goblin has advantage on saving throws against being charmed, and magic can't put it to sleep.
Actions
Multiattack
The shadow goblin can make two attacks with its kitchen knife. The second attack has disadvantage.
Kitchen Knife
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Reactions
Vengeful Jinx
When the shadow goblin is hit by an attack from a creature it can see, it can curse the attacker. The attacker has disadvantage on attack rolls until the end of its next turn.