Shadow Goblin

Creature Codex (3pp)

Size
Small
Type
humanoid (goblinoid)
Alignment
neutral evil
AC
13
Hit Points
13 (3d6+3)
Speed
walk 30 ft.
Skills
Sleight of hand +5, Stealth +5
Senses
darkvision 60 ft.
Passive Perception
11
Languages
Common, Elvish, Goblin
Challenge
1/2
STR
10
+0
DEX
16
+3
CON
12
+1
INT
13
+1
WIS
12
+1
CHA
8
−1

Traits

Nimble Escape

The shadow goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Shadow Camouflage

rThe shadow goblin has advantage on Dexterity (Stealth) checks made to hide in dim light or darkness.

Sunlight Sensitivity

While in sunlight, the shadow goblin has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler In Darkness

The shadow goblin has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Unseelie Blessing

The shadow goblin has advantage on saving throws against being charmed, and magic can't put it to sleep.

Actions

Multiattack

The shadow goblin can make two attacks with its kitchen knife. The second attack has disadvantage.

Kitchen Knife

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Vengeful Jinx

When the shadow goblin is hit by an attack from a creature it can see, it can curse the attacker. The attacker has disadvantage on attack rolls until the end of its next turn.

Other data

description