Sheep
Storm King's Thunder p. 142
- Size
- Small
- Type
- beast
- Alignment
- unaligned
- AC
- 10
- Hit Points
- 3 (1d6)
- Speed
- walk 40 ft.
- Passive Perception
- 10
- Challenge
- 0
- Environment
- mountain, grassland, hill, urban
STR
12
+1
DEX
10
+0
CON
11
+0
INT
2
−4
WIS
10
+0
CHA
5
−3
Traits
Sure-Footed
The sheep has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.