Shifter

Eberron: Rising from the Last War p. 319

Size
Medium
Type
humanoid (shifter)
Alignment
any alignment
AC
14 (leather armor)
Hit Points
19 (3d8+6)
Speed
walk 30 ft.
Skills
Acrobatics +5, Insight +4, Nature +2, Perception +4
Senses
darkvision 60 ft.
Passive Perception
14
Languages
Common
Challenge
1/2
STR
12
+1
DEX
16
+3
CON
14
+2
INT
11
+0
WIS
15
+2
CHA
10
+0

Traits

Shifting (Recharges after a Short or Long Rest)

As a bonus action, the shifter takes on a more bestial form for 1 minute or until it dies. The shifter gains 5 temporary hit points. It can make a bite attack when it activates this trait and also as a bonus action on each of its turns while in its bestial form.

recharge

SHORT

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Other data

description

Shifters are tied to primal spirits, which most of them refer to as the beast within. They are lithe of form and have bestial features: large eyes, flat noses, pointed ears, and light fur over much of their bodies. When a shifter fully embraces the beast within by "shifting," these features become even more pronounced.