Shifter
Eberron: Rising from the Last War p. 319
- Size
- Medium
- Type
- humanoid (shifter)
- Alignment
- any alignment
- AC
- 14 (leather armor)
- Hit Points
- 19 (3d8+6)
- Speed
- walk 30 ft.
- Skills
- Acrobatics +5, Insight +4, Nature +2, Perception +4
- Senses
- darkvision 60 ft.
- Passive Perception
- 14
- Languages
- Common
- Challenge
- 1/2
Traits
Shifting (Recharges after a Short or Long Rest)
As a bonus action, the shifter takes on a more bestial form for 1 minute or until it dies. The shifter gains 5 temporary hit points. It can make a bite attack when it activates this trait and also as a bonus action on each of its turns while in its bestial form.
recharge
SHORT
Actions
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Other data
description
Shifters are tied to primal spirits, which most of them refer to as the beast within. They are lithe of form and have bestial features: large eyes, flat noses, pointed ears, and light fur over much of their bodies. When a shifter fully embraces the beast within by "shifting," these features become even more pronounced.