Siren

Tales from the Yawning Portal p. 243,

Size
Medium
Type
fey
Alignment
chaotic good
AC
14
Hit Points
38 (7d8+7)
Speed
walk 30 ft., swim 30 ft.
Skills
Medicine +4, Nature +3, Stealth +6, Survival +4
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Common, Elvish, Sylvan
Challenge
3
STR
10
+0
DEX
18
+4
CON
12
+1
INT
13
+1
WIS
14
+2
CHA
16
+3

Traits

Amphibious

Siren can breathe air and water.

Magic Resistance

Siren has advantage on saving throws against spells and other magical effects.

Innate Spellcasting

Siren's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components:

  • 1/day each: charm person, fog cloud, greater invisibility, polymorph (self only)

Actions

Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Stupefying Touch

Siren touches one creature she can see within 5 feet of her. The creature must succeed on a DC 13 Intelligence saving throw or take 13 (3d6 + 3) psychic damage and be stunned until the start of Siren's next turn.

Spells

charm person, fog cloud, greater invisibility, polymorph

Other data

description