Skeletal Rats

Baldur's Gate: Descent Into Avernus p. 23

Size
Medium
Type
swarm of medium beasts
Alignment
unaligned
AC
10
Hit Points
24 (7d8-7)
Speed
walk 30 ft.
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses
darkvision 30 ft.
Passive Perception
10
Challenge
1/4
Lineage
Rats
Environment
swamp, urban
STR
9
−1
DEX
11
+0
CON
9
−1
INT
2
−4
WIS
10
+0
CHA
3
−4

Traits

Keen Smell

The swarm has advantage on Wisdom (Perception) checks that rely on smell.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites

Melee Weapon Attack: +2 to hit, reach 0 ft., one target in the swarm's space. 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer.

Other data

description