Skeleton Warrior

Minsc and Boo's Journal of Villainy p. 149

Size
Medium
Type
undead
Alignment
lawful evil
AC
18 (plate armor)
Hit Points
90 (12d8+36)
Speed
walk 30 ft.
Resistances
cold, necrotic
Immunities
poison; bludgeoning, piercing and slashing from nonmagical attacks
Vulnerabilities
bludgeoning from magical attacks
Condition Immunities
charmed, exhaustion, frightened, poisoned
Senses
darkvision 120 ft.
Passive Perception
10
Languages
all the languages it knew in life
Challenge
5
STR
16
+3
DEX
14
+2
CON
16
+3
INT
16
+3
WIS
12
+1
CHA
12
+1

Traits

Magic Resistance

The skeleton warrior has advantage on saving throws against spells and other magical effects.

Magic Weapons

The skeleton warrior's weapon attacks are magical and gain a +3 advantage to attack and damage rolls (included in the attack).

Actions

Multiattack

The skeleton warrior makes two greatsword attacks.

Greatsword

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Other data

description