Skull Flier

Essentials Kit: Storm Lord's Wrath

Size
Medium
Type
construct
Alignment
unaligned
AC
16 (natural armor)
Hit Points
24 (3d8)
Speed
walk 10 ft., fly 50 ft.
Immunities
poison, psychic
Condition Immunities
charmed, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Challenge
1/2
STR
10
+0
DEX
14
+2
CON
10
+0
INT
1
−5
WIS
10
+0
CHA
3
−4

Actions

Sting

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Other data

description