Sky King

Obojima: Tales from the Tall Grass p. 310 (Third Party)

Size
Gargantuan
Type
beast
Alignment
neutral good
AC
25 (natural armor)
Hit Points
350 (20d20+140)
Speed
walk 0 ft., flying 120 ft., swimming 120 ft.
Saving Throws
Dex +14, Int +13, Wis +19
Skills
Insight +19, Perception +19
Immunities
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Petrified, Poisoned, Stunned
Senses
Blindsight 150 ft.
Passive Perception
29
Languages
understands Common and Torum but can't speak
Challenge
28
Lineage
Sky King
STR
25
+7
DEX
20
+5
CON
25
+7
INT
18
+4
WIS
30
+10
CHA
20
+5

Traits

Proficiency Bonus

+9

Cloud Trail

Wherever the Sky King flies, it creates a trail of giant fluffy white clouds in its wake.

Legendary Resistance (5/Day)

If the Sky King fails a saving throw, it can choose to succeed instead.

recharge

5/DAY

Limited Magic Immunity

Unless it wishes to be affected, the Sky King is immune to spells of 6th level or lower. It has advantage on saving throws against all other spells and magical effects.

Magic Weapons

The Sky King's weapon attacks are magical.

New Life

When the Sky King dies, a new great beast is born into the world.

Spirit of Obojima (1/Day)

If the Sky King drops below 150 hit points, a giant storm begins to brew above and the oceans begin to become uneasy. For the next minute, creatures that touch the Sky King or hit it with a melee attack take 9 (2d10) lightning damage.

recharge

1/DAY

Actions

Multiattack

The Sky King makes three attacks: two with its Chomp and one with its Tail.

Chomp

Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 17 (3d6 + 7) piercing damage.

Tail

Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Inspiring Presence

Each creature of the Sky King's choice that is within 300 feet of the Sky King and aware of it gains inspiration and a flying speed of 30 feet for the next minute. Once a creature benefits from the Sky King's Inspiring Presence, it can't do so again until 7 days have passed.

Legendary Actions

Legendary Actions (5/Turn)

The Sky King can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Sky King regains spent legendary actions at the start of her turn.

recharge

5/TURN

Chomp

The Sky King makes a Chomp attack.

Turbulent Shift (Costs 2 Actions)

Turbulent Shift (Costs 2 Actions). The air or water surrounding the Sky King begins to spin violently. Each creature, other than the Sky King, within 60 feet of the Sky King must make a DC 20 Constitution saving throw. On a failed save, a creature takes 28 (8d6) bludgeoning and is disoriented until the end of its next turn. A disoriented creature makes all ability checks and saving throws with disadvantage. On a successful save, the creature takes half as much damage and isn't disoriented. Objects and structures in the area automatically take maximum damage from this effe

Nullify (Costs 3 Actions)

The effects of all spells of 3rd level or lower within 120 feet of the Sky King are suspended (as if by the Antimagic Field spell) until the start of the Sky King's next turn, at which point their magic returns.

Other data

description

The Sky King is the first and the oldest of the "Three Great Beasts" of Obojima—and perhaps the oldest being on the island. Its age is so great that its body, which was once a majestic glistening shark with a blue hue that was said to make the skies look dull, is now rendered to cartilage and bone. Still, the great beast continues to soar through the clouds and dive below the waves—the island's magic keeping the king's body intact.

Historic Past: It's said that the Sky King was once the great protector of Obojima—in an age when the Hunter was just a hatchling and the island was at war. The Sky King was a vigilant guardian who helped the Nakudama people and saw the end of a demonic rule over the island. Since that time, the Sky King has become more recluse. Its once watchful gaze over the island has subsided, aiding in the rise of the Hunter's role as the protector and adding to the mystery and intrigue that now permeates around the Sky King.

Truth or Legend? Many believe that the Sky King is being kept alive by the Obojima for some reason. These rumors and stories have spread all across the island for hundreds of years and have been the catalyst for many famed adventurers and explorers to uncover the truth behind the Sky King and its mysterious past.