Skywhale
The Griffon's Saddlebag: Book Two p. 406 (Third Party)
- Size
- Gargantuan
- Type
- monstrosity
- Alignment
- unaligned
- AC
- 13 (natural armor)
- Hit Points
- 174 (12d20+48)
- Speed
- walk 0 ft., fly 60 ft., swim 60 ft.
- Skills
- Perception +5
- Resistances
- lightning, thunder
- Senses
- blindsight 120 ft.
- Passive Perception
- 12
- Challenge
- 7
Traits
Proficiency Bonus
+4
Actions
Multiattack
The whale makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6+6) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 15 Dexterity saving throw or be swallowed by the whale. A swallowed creature has total cover against attacks and other effects outside the whale, and it takes 3 (1d6) lightning damage at the start of each of the whale's turns. If the whale takes 25 damage or more on a single turn from the creature inside it, the whale must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the whale. If the whale dies, a swallowed creature can escape from the corpse by using 20 feet of movement, exiting prone.
Tail
Melee weapon attack: +9 to hit, reach 15 ft., one target. Hit: 16 (3d6+6) bludgeoning damage plus 10 (3d6) thunder damage.
Other data
description
Peaceful denizens, skywhales typically travel over vast oceans, feasting upon the fish below and other small creatures above. Very few Rocborne hunt skywhales, instead preferring to count sightings as omens of good weather ahead. Unfortunately, these sightings are rare, as rocs consider skywhales a delightful delicacy.