Slayer

Chains of Asmodeus p. 30

Size
Medium
Type
fiend
Alignment
host's alignment
AC
19 (natural armor)
Hit Points
136 (16d8+64)
Speed
walk 40 ft.
Saving Throws
Dex +8, Int +5
Skills
Acrobatics +8, Deception +6, Perception +6, Stealth +12
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Immunities
poison
Passive Perception
16
Languages
Language s of the host
Challenge
12
STR
20
+5
DEX
19
+4
CON
18
+4
INT
13
+1
WIS
14
+2
CHA
14
+2

Traits

Proficiency Bonus

+4

Assassinate

During its first turn, the Slayer has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the Slayer scores against a surprised creature is a critical hit.

Devil's Sight

Magical darkness doesn't impede the Slayer's darkvision.

Magic Resistance

The Slayer has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The Slayer makes four Claw attacks.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 7 (2d6) poison damage. The Slayer deals an extra 14 (4d6) slashing damage when it has advantage on the attack roll and hits the target.

Other data

description