Snapjaw
Grim Hollow: Lairs of Etharis p. 36 (Third Party)
- Size
- Gargantuan
- Type
- beast
- Alignment
- unaligned
- AC
- 17 (natural armor)
- Hit Points
- 170 (9d12+27)
- Speed
- walk 30 ft., swim 50 ft.
- Skills
- Stealth +5
- Passive Perception
- 10
- Challenge
- 5
STR
21
+5
DEX
9
−1
CON
17
+3
INT
10
+0
WIS
10
+0
CHA
7
−2
Traits
Proficiency Bonus
+3
Hold Breath
Snapjaw can hold its breath for 30 minutes.
Actions
Multiattack
Snapjaw makes three attacks: two with its bite and one with its tail.
Bite
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 31 (3d10 + 15) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and Snapjaw can't bite another target.
Tail
Melee Weapon Attack: +11 to hit, reach 10 ft., one target not grappled by Snapjaw. Hit: 24 (2d8 + 15) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.