Snapjaw

Grim Hollow: Lairs of Etharis p. 36 (Third Party)

Size
Gargantuan
Type
beast
Alignment
unaligned
AC
17 (natural armor)
Hit Points
170 (9d12+27)
Speed
walk 30 ft., swim 50 ft.
Skills
Stealth +5
Passive Perception
10
Challenge
5
STR
21
+5
DEX
9
−1
CON
17
+3
INT
10
+0
WIS
10
+0
CHA
7
−2

Traits

Proficiency Bonus

+3

Hold Breath

Snapjaw can hold its breath for 30 minutes.

Actions

Multiattack

Snapjaw makes three attacks: two with its bite and one with its tail.

Bite

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 31 (3d10 + 15) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and Snapjaw can't bite another target.

Tail

Melee Weapon Attack: +11 to hit, reach 10 ft., one target not grappled by Snapjaw. Hit: 24 (2d8 + 15) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Other data

description