Snow Golem

Icewind Dale: Rime of the Frostmaiden p. 308

Size
Medium
Type
construct
Alignment
unaligned
AC
8
Hit Points
39 (6d8+12)
Speed
walk 10 ft.
Immunities
cold, poison; bludgeoning, piercing, slashing from nonmagical attacks
Vulnerabilities
fire
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
8
Challenge
3
Lineage
Golem
STR
15
+2
DEX
6
−2
CON
14
+2
INT
1
−5
WIS
6
−2
CHA
1
−5

Traits

Cold Absorption

Whenever the golem is subjected to cold damage, it takes no damage and instead regains a number of hit points equal to the cold damage dealt.

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Melt

While in an area of extreme heat, the golem loses 1d6 hit points at the start of each of its turns.

Unusual Nature

The golem doesn't require air, food, drink, or sleep.

Actions

Multiattack

The golem makes three melee attacks.

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 7 (2d6) cold damage.

Snowball

Ranged Weapon Attack: +0 to hit, range 60 ft., one target. Hit: 9 (2d6 + 2) cold damage.

Other data

description

A snow golem is a mass of snow brought to life through magic. Nonmagical weapons pass through its snowy form without dealing any appreciable damage to it, though heat is its doom.