Spire Student
The Griffon's Saddlebag: Book Two p. 402 (Third Party)
- Size
- Medium
- Type
- humanoid (any)
- Alignment
- any alignment
- AC
- 11
- Hit Points
- 52 (8d8+16)
- Speed
- walk 30 ft.
- Skills
- Arcana +4, History +4
- Passive Perception
- 11
- Languages
- Common plus one other languages
- Challenge
- 2
Traits
Proficiency Bonus
+2
Spellcasting
The scholar is an 4th-level spellcater. Its spellcasting ability is Intelligence (spell save DC 13, +4 to hit with spell attacks). It has the following wizard spells prepared:
- Cantrips (at will): fire bolt, mage hand, mending
- 1st level (4 slots): comprehend languages, mage armor, magic missile, detect magic
- 2nd level (3 slots): invisibility, scorching ray
Actions
Dagger
Melee Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4+1) piercing damage.
Spells
Fire Bolt, Mage Hand, Mending, Comprehend Languages, Mage Armor, Magic Missile, Detect Magic, Invisibility, Scorching Ray
Spell Slots
0,4,3
Other data
description
Students of the Spire are easily identifiable, perhaps on purpose, by their spellwoven robes and doodle rings. Although each individual has their own destiny and goals, theyall share a voracious love of learning and magic, which has led them here. Education at the Spire places great importance on practical aspects of magic, and the importance of learning to create, rather than just destroy, with their powers.