Ssurran Poisoner

Spelljammer: Adventures in Space - Boo's Astral Menagerie p. 58

Size
Medium
Type
monstrosity (lizardfolk)
Alignment
any alignment
AC
16 (natural armor, shield)
Hit Points
22 (4d8+4)
Speed
walk 30 ft., swim 30 ft.
Skills
survival +3, stealth +3, perception +3
Passive Perception
13
Languages
Draconic
Challenge
1/2
STR
13
+1
DEX
12
+1
CON
13
+1
INT
12
+1
WIS
12
+1
CHA
7
−2

Traits

Proficiency Bonus

+2

Hold Breath

The ssurran can hold its breath for 15 minutes.

Actions

Multiattack

The ssurran makes two Claw attacks.

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Javelin

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 4 (1d8) poison damage.

Poison Bomb

The ssurran throws a tangerine-sized bomb at a point up to 60 feet away, where it explodes, releasing a 10-foot-radius sphere of poisonous gas that disperses quickly. Each creature in the sphere must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. After the ssurran throws a bomb, roll a d6; on a roll of 4 or lower, the ssurran has no more bombs to throw.

Other data

description

Ssurran are lizardfolk who have adapted to life in arid climates and in Wildspace. You can use the lizardfolk stat blocks in the Monster Manual to represent them, in addition to the variant described here.

Ssurran poisoners coat their weapons with toxin and hurl bombs that release poisonous gas.