Star Spawn Grue
Mordenkainen Presents: Monsters of the Multiverse p. 227,
- Size
- Small
- Type
- aberration
- Alignment
- typically neutral evil
- AC
- 11
- Hit Points
- 17 (5d6)
- Speed
- walk 30 ft.
- Immunities
- psychic
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Deep Speech
- Challenge
- 1/4
- Lineage
- Star Spawn
STR
6
−2
DEX
13
+1
CON
10
+0
INT
9
−1
WIS
11
+0
CHA
6
−2
Traits
Proficiency Bonus
+2
Aura of Shrieks
Creatures within 20 feet of the grue that aren't Aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.
Actions
Confounding Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.