Storm Giant Skeleton

Candlekeep Mysteries p. 208

Size
Huge
Type
undead
AC
13 (armor scraps)
Hit Points
204 (24d12+48)
Speed
walk 50 ft.
Saving Throws
Str +14, Con +7
Skills
Perception +4
Resistances
cold
Immunities
lightning, poison, thunder
Vulnerabilities
bludgeoning
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
14
Challenge
16
Lineage
Giant, Skeleton
STR
29
+9
DEX
14
+2
CON
15
+2
INT
3
−4
WIS
8
−1
CHA
1
−5

Traits

Proficiency Bonus

+5

Actions

Multiattack

The giant makes two attacks with its greatsword or hurls two rocks.

Greatsword

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage plus 18 (4d8) necrotic damage.

Rock

Ranged Weapon Attack: +14 to hit, reach 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.

Lightning Strike (Recharge 5—6)

The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 15 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.

recharge

D5

Other data

description