Storm Giant Skeleton
Candlekeep Mysteries p. 208
- Size
- Huge
- Type
- undead
- AC
- 13 (armor scraps)
- Hit Points
- 204 (24d12+48)
- Speed
- walk 50 ft.
- Saving Throws
- Str +14, Con +7
- Skills
- Perception +4
- Resistances
- cold
- Immunities
- lightning, poison, thunder
- Vulnerabilities
- bludgeoning
- Condition Immunities
- exhaustion, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 14
- Challenge
- 16
- Lineage
- Giant, Skeleton
STR
29
+9
DEX
14
+2
CON
15
+2
INT
3
−4
WIS
8
−1
CHA
1
−5
Traits
Proficiency Bonus
+5
Actions
Multiattack
The giant makes two attacks with its greatsword or hurls two rocks.
Greatsword
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage plus 18 (4d8) necrotic damage.
Rock
Ranged Weapon Attack: +14 to hit, reach 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
Lightning Strike (Recharge 5—6)
The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 15 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
recharge
D5