Sword Wraith Commander
Mordenkainen's Tome of Foes p. 241,
- Size
- Medium
- Type
- undead
- Alignment
- lawful evil
- AC
- 18 (breastplate, shield)
- Hit Points
- 127 (15d8+60)
- Speed
- walk 30 ft.
- Skills
- Perception +4
- Resistances
- necrotic; bludgeoning, piercing, slashing from nonmagical attacks
- Immunities
- poison
- Condition Immunities
- exhaustion, frightened, poisoned, unconscious
- Senses
- darkvision 60 ft.
- Passive Perception
- 14
- Languages
- the languages it knew in life
- Challenge
- 8
- Lineage
- Sword Wraith
- Environment
- grassland, swamp
Traits
Martial Fury
As a bonus action, the sword wraith can make one weapon attack, which deals an extra 9 (2d8) necrotic damage on a hit. If it does so, attack rolls against it have advantage until the start of its next turn.
Turning Defiance
The sword wraith and any other sword wraiths within 30 feet of it have advantage on saving throws against effects that turn undead.
Actions
Multiattack
The sword wraith makes two weapon attacks.
Longsword
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Longbow
Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Call to Honor (1/Day)
To use this action, the sword wraith must have taken damage during the current combat. If the sword wraith can use this action, it gives itself advantage on attack rolls until the end of its next turn, and 1d4 + 1 sword wraith warrior appear in unoccupied spaces within 30 feet of it. The warriors last until they drop to 0 hit points, and they take their turns immediately after the commander's turn on the same initiative count.
recharge
1/DAY
Other data
description
Sword Wraith. When a glory-obsessed warrior dies in battle without earning the honor it desperately sought, its valor—hungry spirit might haunt the battlefield as a sword wraith.
Brooding Spirits: The most likely spots for encountering sword wraiths are scenes of ancient ambushes, battlefields where soldiers were felled by magic with no chance to fight back, and sites where enemies were hemmed in and slaughtered without quarter.
Honor Above All: Sword wraiths fly into a rage if anyone questions their valor. Conversely, they are easily appeased by praise. Little pleases them more than hearing a ballad performed in their honor. Towns located near ancient battlefields hold annual festivals of remembrance to keep sword wraiths there placated.
Undead Nature: A sword wraith doesn't require air, food, drink, or sleep.