Sword Wraith Commander

Mordenkainen's Tome of Foes p. 241,

Size
Medium
Type
undead
Alignment
lawful evil
AC
18 (breastplate, shield)
Hit Points
127 (15d8+60)
Speed
walk 30 ft.
Skills
Perception +4
Resistances
necrotic; bludgeoning, piercing, slashing from nonmagical attacks
Immunities
poison
Condition Immunities
exhaustion, frightened, poisoned, unconscious
Senses
darkvision 60 ft.
Passive Perception
14
Languages
the languages it knew in life
Challenge
8
Lineage
Sword Wraith
Environment
grassland, swamp
STR
18
+4
DEX
14
+2
CON
18
+4
INT
11
+0
WIS
12
+1
CHA
14
+2

Traits

Martial Fury

As a bonus action, the sword wraith can make one weapon attack, which deals an extra 9 (2d8) necrotic damage on a hit. If it does so, attack rolls against it have advantage until the start of its next turn.

Turning Defiance

The sword wraith and any other sword wraiths within 30 feet of it have advantage on saving throws against effects that turn undead.

Actions

Multiattack

The sword wraith makes two weapon attacks.

Longsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Longbow

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Call to Honor (1/Day)

To use this action, the sword wraith must have taken damage during the current combat. If the sword wraith can use this action, it gives itself advantage on attack rolls until the end of its next turn, and 1d4 + 1 sword wraith warrior appear in unoccupied spaces within 30 feet of it. The warriors last until they drop to 0 hit points, and they take their turns immediately after the commander's turn on the same initiative count.

recharge

1/DAY

Other data

description

Sword Wraith. When a glory-obsessed warrior dies in battle without earning the honor it desperately sought, its valor—hungry spirit might haunt the battlefield as a sword wraith.

Brooding Spirits: The most likely spots for encountering sword wraiths are scenes of ancient ambushes, battlefields where soldiers were felled by magic with no chance to fight back, and sites where enemies were hemmed in and slaughtered without quarter.

Honor Above All: Sword wraiths fly into a rage if anyone questions their valor. Conversely, they are easily appeased by praise. Little pleases them more than hearing a ballad performed in their honor. Towns located near ancient battlefields hold annual festivals of remembrance to keep sword wraiths there placated.

Undead Nature: A sword wraith doesn't require air, food, drink, or sleep.