Sythian Skalderang
Keys from the Golden Vault p. 117
- Size
- Medium
- Type
- humanoid (bard, tiefling)
- Alignment
- chaotic evil
- AC
- 15 (Graz'zt's gift)
- Hit Points
- 99 (18d8+18)
- Speed
- walk 30 ft.
- Saving Throws
- Wis +3, Dex +5
- Skills
- Performance +6, Deception +6, Arcana +5
- Resistances
- fire
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Abyssal, Common
- Challenge
- 7
Traits
Proficiency Bonus
+3
Fear of Frogs and Toads
Sythian is frightened while he is within 20 feet of a frog or a toad (of any size) that he can see.
Graz'zt's Gift
Sythian's AC includes his Charisma modifier.
Spellcasting
Sythian casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):
- At will: mage hand, prestidigitation
- 1/day each: charm person, faerie fire, unseen servant
Actions
Multiattack
Sythian makes two Poisoned Shortsword or Poisoned Dart attacks and uses Whispers of Azzagrat.
Poisoned Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 5 (1d10) poison damage.
Poisoned Dart
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 5 (1d10) poison damage.
Whispers of Azzagrat
Each creature in a 15-foot cube originating from Sythian must make a DC 14 Wisdom saving throw. On a failed save, a creature takes 18 (4d8) psychic damage and is incapacitated until the end of its next turn. On a successful save, the creature takes half as much damage and isn't incapacitated.
Reactions
Fiendish Rebuke (3/Day)
Immediately after a creature within 5 feet of Sythian hits him with an attack roll, Sythian forces that creature to make a DC 14 Constitution saving throw. The creature takes 14 (4d6) fire damage on a failed saving throw, or half as much damage on a successful one.
recharge
3/DAY
Spells
mage hand, prestidigitation, charm person, faerie fire, unseen servant