Talon Beast

The Book of Many Things p. 183

Size
Large
Type
monstrosity
Alignment
unaligned
AC
14 (natural armor)
Hit Points
114 (12d10+48)
Speed
walk 40 ft.
Skills
Perception +4
Condition Immunities
frightened
Senses
darkvision 60 ft.
Passive Perception
14
Challenge
7
STR
22
+6
DEX
14
+2
CON
19
+4
INT
5
−3
WIS
12
+1
CHA
5
−3

Traits

Proficiency Bonus

+3

Magic Resistance

The talon beast has advantage on saving throws against spells and other magical effects.

Sense Magic

The talon beast can detect and pinpoint the location of magic within 120 feet of itself.

Actions

Multiattack

The talon beast makes two Talon attacks or a Talon attack and a Beak attack.

Beak

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and if the target has any spell effects on itself or any magic items in its possession, the target must make a DC 15 Charisma saving throw. On a failed save, a random spell effect on the target ends. If the target has no spell effects on it, one random magic item in its possession has its magical properties suppressed for 1 minute. If the item is a potion or scroll, it becomes nonmagical instead.

Talon

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage, and the target has the grappled condition (escape DC 17). Until the grapple ends, the target has the restrained condition, and the talon beast can't use Talon on another target.

Other data

description

Talon beasts are hairless quadrupeds that have vulturelike heads and talons. They can sense the presence of magic and feed on it, absorbing spells and the power of magic items. But magic isn't enough to sustain them, so they also hunt other living things. A talon beast thrives in the wilderness, but in its search for magic, it often prowls settlements, ruins, catacombs, or the Underdark. Many scholars agree there's a link between talon beasts, the constellation of the Talons (see chapter 13), and the Talons card found in a Deck of Many Things, but it's not clear which came first. The card—which destroys all magic items possessed by anyone who draws it—might have been named after the beast, or vice versa.