Tanarukk

Mordenkainen Presents: Monsters of the Multiverse p. 240,

Size
Medium
Type
fiend (demon)
Alignment
typically chaotic evil
AC
14 (natural armor)
Hit Points
95 (10d8+50)
Speed
walk 30 ft.
Skills
Intimidation +2, Perception +2
Resistances
fire, poison
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Abyssal, Common, plus any one language
Challenge
5
STR
18
+4
DEX
13
+1
CON
20
+5
INT
9
−1
WIS
9
−1
CHA
9
−1

Traits

Proficiency Bonus

+3

Magic Resistance

The tanarukk has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The tanarukk makes one Bite attack and one Greatsword attack.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Greatsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Aggressive (Bonus Action)

The tanarukk moves up to its speed toward an enemy that it can see.

Reactions

Unbridled Fury

In response to being hit by a melee attack, the tanarukk can make one Bite or Greatsword attack with advantage against the attacker.

Other data

description