Tasloi Sniper

Minsc and Boo's Journal of Villainy p. 153

Size
Small
Type
humanoid (goblinoid)
Alignment
chaotic evil
AC
14
Hit Points
15 (6d6-6)
Speed
walk 25 ft., climb 25 ft.
Skills
Stealth +8
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Goblin, Sylvan, Tasloi
Challenge
1
STR
8
−1
DEX
18
+4
CON
8
−1
INT
12
+1
WIS
10
+0
CHA
12
+1

Traits

Nimble Escape

The tasloi can take the Disengage or Hide action as a bonus action on each of its turns.

Javelin Expert

Tasloi can use their Dexterity score for attack and damage rolls with a javelin, just as if the javelin had the finesse property.

Actions

Blowgun

Ranged Weapon Attack: +6 to hit, range 25/100 ft., one target. Hit: 5 (1 + 4) piercing damage and 7 (2d6) poison damage. The target must succeed on a DC 9 Constitution saving throw or be poisoned for one hour.

Javelin

Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Other data

description