Tasloi Sniper
Minsc and Boo's Journal of Villainy p. 153
- Size
- Small
- Type
- humanoid (goblinoid)
- Alignment
- chaotic evil
- AC
- 14
- Hit Points
- 15 (6d6-6)
- Speed
- walk 25 ft., climb 25 ft.
- Skills
- Stealth +8
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Goblin, Sylvan, Tasloi
- Challenge
- 1
STR
8
−1
DEX
18
+4
CON
8
−1
INT
12
+1
WIS
10
+0
CHA
12
+1
Traits
Nimble Escape
The tasloi can take the Disengage or Hide action as a bonus action on each of its turns.
Javelin Expert
Tasloi can use their Dexterity score for attack and damage rolls with a javelin, just as if the javelin had the finesse property.
Actions
Blowgun
Ranged Weapon Attack: +6 to hit, range 25/100 ft., one target. Hit: 5 (1 + 4) piercing damage and 7 (2d6) poison damage. The target must succeed on a DC 9 Constitution saving throw or be poisoned for one hour.
Javelin
Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Shortsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.