The Barbed

Creature Codex (3pp) p. 263

Size
Small
Type
humanoid (kobold)
Alignment
lawful evil
AC
13
Hit Points
44 (8d8+8)
Speed
walk 30 ft.
Skills
Athletics +4, Stealth +5
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Draconic
Challenge
1
Environment
badlands
STR
14
+2
DEX
16
+3
CON
12
+1
INT
8
−1
WIS
10
+0
CHA
11
+0

Traits

Pack Tactics

The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Barbed Slash

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage.

The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.

Javelin

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Other data

description