Thornlamm

Grim Hollow: Lairs of Etharis p. 90 (Third Party)

Size
Small
Type
plant
Alignment
neutral evil
AC
14 (natural armor)
Hit Points
21 (6d6)
Speed
walk 30 ft.
Resistances
Cold, Fire, Lightning, Poison
Condition Immunities
Blinded, Deafened, Exhaustion
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
9
Challenge
1/4
STR
11
+0
DEX
14
+2
CON
11
+0
INT
3
−4
WIS
8
−1
CHA
3
−4

Actions

Hooves

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Needles

Ranged Weapon Attack: +4 to hit, range 30/60 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Other data

description

"The temptation to aid a lost lamb should be tamped down when a thornlamm appears. Where there is one, there are many. And all lead back to a creature far more terrifying than any big, bad wolf."