Thrakkus
Waterdeep: Dragon Heist p. 89
- Size
- Medium
- Type
- humanoid (dragonborn)
- Alignment
- chaotic evil
- AC
- 13 (hide armor)
- Hit Points
- 67 (9d8+27)
- Speed
- walk 30 ft.
- Resistances
- fire
- Passive Perception
- 10
- Languages
- Common, Draconic
- Challenge
- 2
STR
16
+3
DEX
12
+1
CON
17
+3
INT
9
−1
WIS
11
+0
CHA
9
−1
Traits
Reckless
At the start of his turn, Thrakkus can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Actions
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Breath Weapon (1/Day)
Thrakkus can use his action to exhale a 15-foot cone of fire. Each creature in the cone must make a DC 13 Dexterity saving throw, taking 6 (2d6) fire damage on a failed save, or half as much damage on a successful one.
recharge
1/DAY
Other data
description
A member of the Guild of Butchers, Thrakkus has a lucrative side business. Zhents loyal to Manshoon pay Thrakkus to chop up people they kill, and he sells the meat on the sly.