Thrakkus

Waterdeep: Dragon Heist p. 89

Size
Medium
Type
humanoid (dragonborn)
Alignment
chaotic evil
AC
13 (hide armor)
Hit Points
67 (9d8+27)
Speed
walk 30 ft.
Resistances
fire
Passive Perception
10
Languages
Common, Draconic
Challenge
2
STR
16
+3
DEX
12
+1
CON
17
+3
INT
9
−1
WIS
11
+0
CHA
9
−1

Traits

Reckless

At the start of his turn, Thrakkus can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

Actions

Greataxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Breath Weapon (1/Day)

Thrakkus can use his action to exhale a 15-foot cone of fire. Each creature in the cone must make a DC 13 Dexterity saving throw, taking 6 (2d6) fire damage on a failed save, or half as much damage on a successful one.

recharge

1/DAY

Other data

description

A member of the Guild of Butchers, Thrakkus has a lucrative side business. Zhents loyal to Manshoon pay Thrakkus to chop up people they kill, and he sells the meat on the sly.