Tiax

Chains of Asmodeus p. 266

Size
Small
Type
humanoid
Alignment
chaotic neutral
AC
13 (16 with Mage Armor)
Hit Points
110 (20d6+40)
Speed
walk 25 ft.
Saving Throws
Wis +8, Cha +8
Skills
Deception +8, Insight +8, Performance +8, Persuasion +8
Senses
darkvision 60 ft.
Passive Perception
14
Languages
Celestial, Common, Gnomish
Challenge
9
STR
11
+0
DEX
16
+3
CON
14
+2
INT
15
+2
WIS
19
+4
CHA
18
+4

Traits

Proficiency Bonus

+4

Gnome Cunning

Tiax has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Special Equipment

Tiax wears a Ring of Resistance that grants him resistance to radiant damage.

Actions

Touch of Decay

Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 37 (6d10 + 4) necrotic damage.

Unholy Firebolt

Tiax causes unholy fire to flare up in a creature's space within 60 feet of him. The target must succeed on a DC 16 Dexterity saving throw or take 18 (4d8) necrotic damage plus 18 (4d8) poison damage.

Spellcasting

Tiax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 16):

  • At will: Bane, Disguise Self, Dispel Magic, Mage Armor, Mirror Image, Thaumaturgy
  • 1/day each: Bestow Curse, Blindness/Deafness, Blink, Charm Person, Contagion, Dimension Door, Dominate Person, Hold Person, Pass without Trace, Polymorph, Teleport

Heal (2/Day) (Bonus Action)

Tiax heals 70 hit points.

recharge

2/DAY

Spells

Bane, Disguise Self, Dispel Magic, Mage Armor, Mirror Image, Thaumaturgy, Bestow Curse, Blindness/Deafness, Blink, Charm Person, Contagion, Dimension Door, Dominate Person, Hold Person, Pass without Trace, Polymorph, Teleport

Other data

description