Tornscale
Princes of the Apocalypse p. 90
- Size
- Medium
- Type
- humanoid (lizardfolk)
- Alignment
- neutral
- AC
- 15 (natural armor, shield)
- Hit Points
- 36 (4d8+4)
- Speed
- walk 30 ft., swim 30 ft.
- Skills
- Perception +3, Stealth +4, Survival +5
- Passive Perception
- 13
- Languages
- Draconic
- Challenge
- 1/2
- Environment
- forest, swamp
STR
15
+2
DEX
10
+0
CON
13
+1
INT
7
−2
WIS
12
+1
CHA
7
−2
Traits
Hold Breath
Tornscale can hold its breath for 15 minutes.
Actions
Multiattack
Tornscale makes two melee attacks, each one with a different weapon.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Heavy Club
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Spiked Shield
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.