Tower Hand

Quests from the Infinite Staircase p. 217

Size
Medium
Type
humanoid
Alignment
any alignment
AC
14 (Unarmored Defense)
Hit Points
22 (4d8+4)
Speed
walk 40 ft.
Skills
Insight +4
Passive Perception
12
Languages
Common
Challenge
1/2
STR
10
+0
DEX
14
+2
CON
12
+1
INT
12
+1
WIS
14
+2
CHA
9
−1

Traits

Proficiency Bonus

+2

Unarmored Defense

While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack

The tower hand makes two Unarmed Strike attacks, two Dart attacks, or one of each.

Unarmed Strike

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Dart

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Deflect Missile

In response to being hit by a ranged weapon attack, the tower hand deflects the missile. The damage it takes from the attack is reduced by 7 (1d10 + 2).

Other data

description