Vellso

Creature Codex (3pp)

Size
Medium
Type
fiend (demon)
Alignment
chaotic evil
AC
15 (natural armor)
Hit Points
120 (16d8+48)
Speed
walk 40 ft., climb 40 ft.
Saving Throws
Dex +5, Con +6
Skills
Perception +5, Stealth +8, Survival +5
Resistances
cold, fire, lightning
Immunities
necrotic, poison
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Abyssal, telepathy 120 ft.
Challenge
7
STR
18
+4
DEX
15
+2
CON
16
+3
INT
9
−1
WIS
14
+2
CHA
7
−2

Traits

Keen Smell

The vellso has advantage on Wisdom (Perception) checks that rely on smell.

Magic Resistance

The vellso has advantage on saving throws against spells and other magical effects.

Magic Weapons

The vellso's weapon attacks are magical.

Spider Climb

The vellso can climb surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The vellso makes two attacks. one with its bite and one with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 13 (3d8) necrotic damage and contract the carrion curse disease (see sidebar).

Claws

Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Other data

description