Venom Troll

Mordenkainen Presents: Monsters of the Multiverse p. 248,

Size
Large
Type
giant
Alignment
typically chaotic evil
AC
15 (natural armor)
Hit Points
94 (9d10+45)
Speed
walk 30 ft.
Skills
Perception +2
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Giant
Challenge
7
Lineage
Troll
STR
18
+4
DEX
13
+1
CON
20
+5
INT
7
−2
WIS
9
−1
CHA
7
−2

Traits

Proficiency Bonus

+3

Poison Splash

When the troll takes damage of any type but psychic, each creature within 5 feet of the troll takes 9 (2d8) poison damage.

Regeneration

The troll regains 10 hit points at the start of each of its turns. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack

The troll makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 4 (1d8) poison damage, and the creature is poisoned until the start of the troll's next turn.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 4 (1d8) poison damage.

Venom Spray (Recharge 6)

The troll slices itself with a claw, releasing a spray of poison in a 15-foot cube. The troll takes 7 (2d6) slashing damage (this damage can't be reduced in any way). Each creature in the area must make a DC 16 Constitution saving throw. On a failed save, a creature takes 18 (4d8) poison damage and is poisoned for 1 minute. On a successful save, the creature takes half as much damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

D6

Other data

description